package com.yanqu.road.entity.config.manor;

/**
 * @author ：zfr
 * @date ：2021/5/19 20:14
 */
public class ManorGuestConfig {
    private int id;
    private int skill;
    private int unlockReward;
    private int unlockType;
    private String unlockPar;
    private int belongId;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getSkill() {
        return skill;
    }

    public void setSkill(int skill) {
        this.skill = skill;
    }

    public int getUnlockReward() {
        return unlockReward;
    }

    public void setUnlockReward(int unlockReward) {
        this.unlockReward = unlockReward;
    }

    public int getUnlockType() {
        return unlockType;
    }

    public void setUnlockType(int unlockType) {
        this.unlockType = unlockType;
    }

    public String getUnlockPar() {
        return unlockPar;
    }

    public void setUnlockPar(String unlockPar) {
        this.unlockPar = unlockPar;
    }

    public int getBelongId() {
        return belongId;
    }

    public void setBelongId(int belongId) {
        this.belongId = belongId;
    }
}
